Google, It is working to use the Stadia platform, which is a cloud game service, more. In this direction, starting from the controller setup, the company Stadia’s it brings to light its technically complex aspects.
Google Stadia aims for simplicity
Google, Since the inception of the service, an Stadia developer blog had formed. With the decision of the company blog announced that it now aims to bring simplicity to a world full of complexity for end users. In this direction, too Stadia will use his team to tackle the technical aspects of the cloud game service platform.
Google’s Stadia Also the first example of his work on the developer blog Flutter with mobile app Stadia Was to transfer the setup of the controller. For Stadia Although setting up the controller seems like a relatively straightforward process, the user has to turn on the controller, Stadia find the controller using its mobile app, connect it to the device via Bluetooth, and Wi-Fi It can be confusing that it performs tedious procedures such as sending out credentials.
Of course thousands of different phones and Wi-Fi Given that there is a router, conditions may not always be in line. Also in possible technical failures Wi-Fi and Bluetooth Low Energy (BECAME) distortion may occur with signal noise and strength. Also, a user’s phone may have an unreliable antenna, or a poor battery controller. During a user setup Bluetooth’u can close. Or it may be a mandatory software update that is not installed correctly on the controller. Here, the developer team rushes to help with all these problems.
on the other hand Google, He stated that besides reliability, the concepts of accuracy and approachability are other issues on the developer team’s mind.